- Who are they trying to communicate with?
- What are they trying to tell them?
- What do they want them to do?
- What is the time horizon for them to do it?
- What’s the urgency that a customer should respond to?
- Why?
Saturday, May 30
Advertising Methodology - (4) Goals / Objectives
Now that you know the brand, you can learn and understand the campaign that you are being asked to run. What are the goals or objectives of the campaign (e.g. brand, retail, communication, etc.)? What does the client believe they need you to do? As part of the overall Strategy exercise, you might find that you need to help them learn about better objectives as you proceed through various iterations of this method:
Labels:
Advertising,
Marketing Projects,
Methodology,
Strategy
Friday, May 29
Advertising Methodology - (3) Understanding of business strategy and brand
The old adage of “you can’t manage what you don’t measure” is an important one. We’ll come back to that, but we’ll start with a new adage, “you can’t advertise what you don’t know”. What does that mean? Start at the top. Understand what the company is all about:
- What’s the overall business strategy? For instance, Porter’s generic strategies include: Cost Leadership, Differentiation, & Segmentation
- What is the brand all about? What are the marketing and brand plans, and how do they align with the business plan? What do Senior Management believe the company stands for? What does the company stand for in its constituents' eyes (customers, employees, suppliers, etc.) and how do they believe the company supports the brand promise?
Labels:
Advertising,
Brand Audit,
Brand Identity,
Branding,
Marketing Projects,
Strategy
Thursday, May 28
Advertising Methodology - (2) A "V-Model" for Advertising
The “V-model” for Advertising represents how strategy must be considered as a critical part of creating and executing an advertising campaign. Of course, depending on the Client, the campaign, the available budget, and so forth, this methodology would be customized for the Client. To that end, there may be fewer or additional steps to take throughout the Advertising Campaign method.
So, here it is ... the "V-model" for Advertising:
Weaknesses with Advertising usually happens before the Creative process takes place. So, over the next several days I'll focus on the things that happen up to the point that an Advertising Plan is created. Watch for:
So, here it is ... the "V-model" for Advertising:
Weaknesses with Advertising usually happens before the Creative process takes place. So, over the next several days I'll focus on the things that happen up to the point that an Advertising Plan is created. Watch for:
- Understanding of business strategy and brand
- Goals / Objectives
- Target Market
- Purchase Funnel
- Media Influences
- Competitive Analysis
- Purchase Channels
- Message
- Advertising Plan
Labels:
Advertising,
Marketing Projects,
Methodology,
Strategy
Wednesday, May 27
Advertising Methodology - (1) Introduction to the "V-Model"
Most advertising campaigns pull at a subset of activities that allow an Advertising Agency to produce a TV commercial, a newspaper ad, a banner ad, or some other “media insert”. Imagine if you will the conversation between the Advertising Agency and the Client,
Hmmm … There must be a better way!
There is, and it starts with a "V-Model". A "V-Model" is a representation of a project that aligns "Responsibility" for activities horizontally on the diagram. At the same time, as you step through it from left to right (i.e. from top to bottom on the left side of the "V", and the bottom to top on the right side), you get a clear representation of the steps necessary to deliver the project. Here's what a simplified "V-Model" might look like.
In this diagram the train of events for a project is simply:
- Client: I want more people to know what I sell, … I want a TV ad, … and my budget is $x.
- Advertising Agency: [pause on a brief consideration of the stated goal. Then, toss out easy or crazy creative first, second, third idea, etc.. Concepts that could win awards. Concepts that could change their world. Then ... Make a leap of faith at a Concept and heads for the Pitch.]
- Client: [Salivating] Let's do it.
Hmmm … There must be a better way!
There is, and it starts with a "V-Model". A "V-Model" is a representation of a project that aligns "Responsibility" for activities horizontally on the diagram. At the same time, as you step through it from left to right (i.e. from top to bottom on the left side of the "V", and the bottom to top on the right side), you get a clear representation of the steps necessary to deliver the project. Here's what a simplified "V-Model" might look like.
In this diagram the train of events for a project is simply:
- Senior Management has a vision of what they believe they need to achieve results
- Middle Management boils that concept down and provides instructions to their teams on what to build and potentially how to build it.
- Workers (be they knowledge workers, laborers, or a combination) set out to design and build the "thing".
- Workers (preferably other workers than those who designed and built the "thing") subsequently test the "thing" - perhaps by editing it, running it through a formalized test (e.g. a focus group or systematic IT testing) with the goal of ensuring the "thing" works or fails, and then getting the Builders to fix it as necessary.
- Middle Management reviews the results of the test and makes the decision that what was built actually works as it was supposed to, is what they asked for, and more importantly, will deliver on the vision. They sign-off to put the "thing" into "production".
- The "thing" produces results which either are satisfactory to the Senior Management or are not. If they aren't then the Senior Manager failed at any or all of (a) the vision, (b) ensuring a good system was in place to communicate the vision and requirements in order that the right "thing" was produced, or (c) creating, uniting, and aligning a great team that could produce.
Labels:
Advertising,
Marketing Projects,
Methodology,
Strategy
Tuesday, May 26
Advertising Methodology?
The Information Technology world and software industry has the Systems Development Life Cycle (SDLC). The SDLC is a standard practice which helps to ensure success in imagining, defining, designing, building, testing, and deploying a new system. Every IT organization in the world has their own flavour of the SDLC. A common thread is that without a well managed SDLC a project is doomed from the outset.
What does the advertising community have? The software industry is rich with engineers and people who like a clearly defined process. The advertising industry is rich with creative people who want the space and place to be random to a fault in order to allow creativity to blossom. Consequently, the advertising community doesn't appear to have any common creative practice like the SDLC which ensures that the business rationale for a campaign is well understood, that the campaign is designed to meet the business rationale, or ultimately that it is ever measured back against the rationale.
Over the next week or more I'm going to layout a framework for an Advertising Development Life Cycle (ADLC). Check back often to find out what that looks like.
What does the advertising community have? The software industry is rich with engineers and people who like a clearly defined process. The advertising industry is rich with creative people who want the space and place to be random to a fault in order to allow creativity to blossom. Consequently, the advertising community doesn't appear to have any common creative practice like the SDLC which ensures that the business rationale for a campaign is well understood, that the campaign is designed to meet the business rationale, or ultimately that it is ever measured back against the rationale.
Over the next week or more I'm going to layout a framework for an Advertising Development Life Cycle (ADLC). Check back often to find out what that looks like.
Labels:
Advertising,
Brand Identity,
Strategy
Monday, May 4
GM's blaming the unions and pensions? What the???
I just heard that GM is blaming the unions and their ridiculous pensions for their failures. Why don't they haul their brand managers out and flog them!
They should consider cutting their brands. That will help them focus their efforts, cut their costs ... and save themselves from failure.
They should consider cutting their brands. That will help them focus their efforts, cut their costs ... and save themselves from failure.
Labels:
Brand Identity,
GM,
Strategy
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